local GameConst = {}

GameConst.GRAVITY = 40

GameConst.JUMP_SPEED = 16

GameConst.MOVE_SPEED = 6

GameConst.MONSTER_RANDIUS = 5 -- 怪物巡逻范围

GameConst.MONSTER_TRACK_RANDIUS = 4 -- 怪物追击范围

GameConst.NPC_TRIGGER = 1
GameConst.MONSTER_TRIGGER = 2

return GameConst
